If digilines is installed, the following are also available:ĭigilines Conducting Rail: Behaves like a normal rail, but conducts digilines signals. Mesecons Conducting Rail: Behaves like a normal rail, but conducts mesecons signals. Mesecons Detector Rail: Emits a mesecons pulse when carts drive over it. Mesecons-Controlled Start-Stop Rail: Stops carts when not powered, and allows them to continue when powered again. Mesecons-Controlled Brake Rail: Decelerates carts when powered, also available in stronger version. The mod is able to detect issues 1, 2, and 4 by itself and then disable the speech dispatcher however, if you are using a non-POSIX-compliant system, the mod will crash on startup and you will need to disable the speech dispatcher manually (Settings tab -> Advanced settings -> Mods -> MoreMesecons -> Sayer -> Use the Speech Dispatcher).Mesecons-Controlled Powered Rail: Accelerates carts when powered, also available in stronger version. The speech dispatcher is installed on your system.Microsoft Windows is NOT POSIX-compliant. You are using a POSIX-compliant system and a sh-compatible shell (such as bash, dash, zsh.).The moremesecons_sayer mod is present in your trusted_mods setting.The Sayer item is able to speak on your speakers using the speech dispatcher, under these conditions: You can set the settings by using the Minetest GUI ("Settings" tab -> Advanced settings -> Mods -> MoreMesecons). Wireless Jammer : If it receives a mesecons signal, it deactivates all wireless (receptors) in a radius of 15 nodes.If you send a signal to a wireless, every wireless wich have the same channel will send the signal. Wireless : Place 2 (or more) wireless somewhere.You can change it in the formspec by right-clicking on the gate. Time Gate : If it receives a mesecons signal, whatever its duration, a mesecons signal is send with a fixed duration.The player teleporter must be inside a radius of 25 nodes. If you place two teleporters on the same axis, when one receives a mesecons signal, it teleports the nearest player on the second (with a maximal distance of 50 nodes by default). Teleporter : If you place one teleporter, it teleports the nearest player on itself when it receives a mesecons signal.If it receives a signal, it turns on, and if it receives a second signal, it turns off. Switch Torch : It connects just like Mesecons Torch.Note : an inverted signal is sended at the other end of the arrow. If it receives a signal on its pin "O", it turns off. Signal Changer : If it receives a signal on its pin "F", it turns on.Sayer : This node sends a message to every players inside a radius of 8 nodes.Player Killer : This block kills the nearest player (with a maximal distance of 8 blocks by default) (if this player isn't its owner) when it receives a mesecons signal.Just click with it on a luacontroller, then you'll see a formspec. Luacontroller Template Tool : This tool is very useful to manipulate templates with luacontrollers.LuaBlock: This block allows its owner to execute any Lua code in the global environment when turned on.Jammer : If turned on, this node stops mesecons in a radius of 10 nodes.Injector Controller : This node is useful to activate/deactivate a pipeworks filter injector : it sends a blinky signal.Igniter : This node is a lighter that ignites its adjacent flammable nodes (including TNT). To detect a specific dropped item, write its itemstring (for example "default:cobble")). To detect a dropped item, write "_builtin:item". You can choose the entity to detect by right-click (use itemstring, for example "mobs:rat". Entity Detector : You can use it to detect an entity.For example, this is useful for double extenders. At the end of the signal, port 2 turns off immediatly and port 1 turns off 0.4 secondes later. Dual Delayer : If it receives a mesecons signal, port 1 turns on immediatly and port 2 turns on 0.4 seconds later.Conductor Signal Changer : Like a diode which can be activated by sending a signal on its pin "F", and deactivated by sending a signal on its pin "O".Only can be used in the commands, and the admin can change the maximum distance of (default 8 blocks). The admin can change the accepted command (first line of the a), default "tell". Craftable Command Block : A command block with just some commands accepted.Adjustable Player Detector : Like a mesecons player detector, but you can change its detection radius by right-click.Adjustable Blinky plant : Like a mesecons blinky plant, but.MoreMesecons is a mod for minetest which adds some mesecons items. By and the participation of (bugfix), (textures), (texture).
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